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Donut county game demo
Donut county game demo












Most of it is the same thing over and over again, and the few moments of cleverness make up less than 15% of the game’s length. This is the real issue with the game – it doesn’t really aspire to be very much. And then at the very end of the game, there’s an actual boss fight, using the mechanics you’ve got to do something fairly clever. The game only really involves any degree of puzzle solving at the very end of the game, as the last few areas demand that the player solve some fairly simple tasks to progress. Two of them appear only once or twice, and none of them are ever used all that creatively.

donut county game demo

This all sounds neat and all, but this is literally all of the gameplay variety there is, and there isn’t really a whole lot done with most of these mechanics.

  • You grab a carrot, that you use to attract other stuff with.
  • You suck down a fire, which can set stuff on fire in the environment to make them easier to suck down or launch off fireworks that you have sucked in.
  • donut county game demo

    You bring down a snake, whose tail can be used to whack stuff in the environment as it sticks out of the hole.This sounds neat, but only appears in a few levels, and is mostly used for the same purpose repeatedly, so doesn’t manage to mix up gameplay all that much until the very end. You get a catapult that lets you shoot stuff back up out of the hole, which makes it a bit smaller but lets you knock stuff down or otherwise interact with the environment.There’s a couple of mechanics which sort of vaguely mix things up a little: Almost all of the game consists of doing the exact same thing, over and over again.

    donut county game demo

    The issue here is that the game doesn’t really have much substance to it. I don’t have anything against very short games – The Stanley Parable is one of my favorite games, and it is very brief.

    donut county game demo

    You wouldn’t think that a two hour long game would have issues with repetition, but somehow, Donut County does. For most of the game, the gameplay loop is nearly identical – you start out as a small hole in someone’s yard, go around hoovering up increasingly large objects, and then eventually suck down their house. As objects fall into it, the hole gets bigger, allowing you to grab up even larger objects. You control a hole, and you move the hole around to make objects fall into it. You control a hole, and you move the hole around to make objects Donut County is one of those cutesy indie game with a very limited scope. Donut County is one of those cutesy indie game with a very limited scope.














    Donut county game demo